about portfolio contact
Twelve Games a Year
A graphics and games project for 2015
project description
In 2015 I wanted to develop my plain javascript skills and so started the blog and development process to design and implement 12 original games in a year.
my role
I designed, did artwork, created architeture and implementation on all the games.
technology
The whole point of the exercise was to use basic browser technology, along the way I learned a few libraries and tools.
images
Some images of the games.
Phaseball
A kind of a physics puzzle game with steampunk aesthetics.
Quicker Than Hanging
A game a little like hangman, but with some extra info.
TextFlight
An ascii art game using 3D projections.
O
A language-free puzzle game build in 3D
on the web
Here are some links to play the games