Geomax
A commercial, educational games about geometry aimed at grade 7 to 9 learners in South Africa for web, iOS and Android
Geomax was conceived, designed and created by Papadi Games as a for profit educational game. Papadi games is a coalition between AIM and Pearson International to develop gaming content for the South African educational market. Geomax is the first game created by this collaboration to address a need in mathematics education in the late primary school years - basic euclidean geometry.
The game is intended to be fun and enguaging and in the spirit of similair games played by the age group in their leasure time; additionally it must cover broad conceptual ground with regards to basic geometry and problem solving while specifically visiting the learning outcomes of the South African education system.
The game is intended to be fun and enguaging and in the spirit of similair games played by the age group in their leasure time; additionally it must cover broad conceptual ground with regards to basic geometry and problem solving while specifically visiting the learning outcomes of the South African education system.
I was part owner, designer, software architect and developer for the game.
The game is written in vanilla Javascript; backend services are provided by firebase; iOS and Android wrapping is done using the Apache Cordova project.
The software was tested and used broadly in 2015; currently it is being updated for release to new devices.
Some images showing the look and layout of the game.
Home Screen

A Puzzle

Learning summary
