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Geomax
A commercial, educational games about geometry aimed at grade 7 to 9 learners in South Africa for web, iOS and Android
project description
Geomax was conceived, designed and created by Papadi Games as a for profit educational game. Papadi games is a coalition between AIM and Pearson International to develop gaming content for the South African educational market. Geomax is the first game created by this collaboration to address a need in mathematics education in the late primary school years - basic euclidean geometry.
The game is intended to be fun and enguaging and in the spirit of similair games played by the age group in their leasure time; additionally it must cover broad conceptual ground with regards to basic geometry and problem solving while specifically visiting the learning outcomes of the South African education system.
my role
I was part owner, designer, software architect and developer for the game.
technology
The game is written in vanilla Javascript; backend services are provided by firebase; iOS and Android wrapping is done using the Apache Cordova project.
current status
The software was tested and used broadly in 2015; currently it is being updated for release to new devices.
images
Some images showing the look and layout of the game.
Home Screen
Opening introduction to the game
A Puzzle
One of the puzzling sections of the game.
Learning summary
A tool to reinforce leanring at the end of a level.
on the web
Here are some external links regarding the software